OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Resources Beta Testing & Submission => Topic started by: pangzi on 04 Dec 2002, 21:22:16
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This displays the direction the player has to go to find a certain unit. For example it can be used for searching for a crashed pilot on enemy territory, or for a nuke.
It returns the "relative angle" either in degree or N,W,S,E.
Can easily be used for other tasks concerning relative angles.
feel free to do so.
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Dontcha just love math. I sure don't. :P
You figured out how to get the direction from one unit to another unit a different way than I did.
; ##the object ebing tracked
_trackee = w6
; ##the object tracking the object being tracked
_tracker = leader gw1
#start
_tracker = leader gw1
; ##the compass heading from the tracker to the trackee is calculated here
_dir = getdir (vehicle _tracker)
_degree = ((getpos _trackee select 0) - (getpos _tracker select 0)) atan2 ((getpos _trackee select 1) - (getpos _tracker select 1))
; ## "_degree" is the compass heading the tracker needs to point to face the trackee
?_degree < 0:_degree = _degree + 360
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guess i got carried away a little ;D ;D
like your tutorial :thumbsup:
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like your tutorial
The trig one? your welcomed to add to that one if you can. It's very incomplete.