OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: seanver on 25 Aug 2002, 00:29:38

Title: Speed
Post by: seanver on 25 Aug 2002, 00:29:38
I know how to set the speed of a unit/group with the command setspeedmode "LIMITED, etc" but is there any way to be more specific and set the speed of a vehcle in km/h?
Title: Re:Speed
Post by: Tomb on 25 Aug 2002, 00:35:06
Well, howsabout the "setSpeedMode" commy?

Like Yerchop setspeedmode "45"  :o :D
Title: Re:Speed
Post by: Gameer_77 on 25 Aug 2002, 00:37:56
Emm...are you sure that works?  :-\

 ::)PEACE
Title: Re:Speed
Post by: seanver on 25 Aug 2002, 00:39:15
No, no!!!! that won't work!! thant CAN'T work!!! am I so stupid that I can't figure out something like that?

EDIT:

Hmmmm perhaps I'm not as stupid as I thought  ;D
Title: Re:Speed
Post by: seanver on 25 Aug 2002, 00:44:44
Tried that and does NOT work.
Title: Re:Speed
Post by: Messiah on 25 Aug 2002, 00:46:01
no way.... :noo:

you can only use the the 3 speed modes bis give u - limited, fast, normal
Title: Re:Speed
Post by: seanver on 25 Aug 2002, 00:47:14
 :( Ok, then there's nothing to see here, move along
Title: Re:Speed
Post by: Tomb on 25 Aug 2002, 00:47:25
Well, I'm drinking HARD with a few lads right now, so I cannot post ya any proof, m8 but read this copy from some old post:


-----------------
If you want to change speed during flight...say that the chopper needs to start out at full speed
and then slow down over a certain area, it's best to do it with triggers. If you do that with a waypoint,
the chopper will fly past the waypoint, do a turn around, and head back towards that waypoint
and then turn again and continue on it's path. Looks pretty silly in a mission. Setting it with a trigger,
the chopper will just do a slow down flare but continue on the same path at the new speed.

(extended rep. by stompmaster)