OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Rytuklis on 25 Jul 2013, 17:33:14
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I'm having a little problem with the cutscene script here:
; ****************************************************************
; Script file for Armed Assault
; Created by: TODO: Author Name
; ****************************************************************
_camera = "camera" camCreate [7682.46,5350.85,2.00]
_camera cameraEffect ["internal","back"]
0 fadesound 0
showcinemaBorder false
titlecut ["","BLACK FADED",2]
~2
titlecut ["Rytuklis presents..","BLACK FADED",2]
~2
titleCut ["Rytuklis presents..","BLACK OUT",3]
3 fadesound 0.5
_start = _time
#camloop
_camera camsettarget car1
_camera camsetRelpos [-2, 3, 2]
_camera camcommit 0
? !(_time >= (_start + 9)) : goto "camloop"
~4
_start = _time
#camloop1
_camera camsettarget car1
_camera camsetRelpos [3, -2, 2]
_camera camcommit 0
~0.01
? !(_time >= (_start + 9)) : goto "camloop1"
What happens is that at the start, instead of showing the black screen for the specified time, it starts immediatly FADING OUT at mission start, regardless if i use "BLACK IN" or "BLACK OUT'. Help?
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The cinematic commands in OFP/CWA are a bit of a mystery. Some have the same function, but are named differently. I tested it and saw what you mean, and just used a little workaround:
titlecut ["","BLACK IN",1000]
~2
titlecut ["Rytuklis presents..","BLACK IN",1000]
~2
titleCut ["Rytuklis presents..","BLACK IN",3]
This way, the fade-in takes long enough to give the impression that the screen is fully black. Otherwise you could also do the same and just overlay a titleText command instead of the second titleCut, which would just be a shorter titleCut without text and only fade. I hope this helps!
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From my own experience, "BlackFaded" has worked before. It could have been in OFP and Not CWA though. It works as an instantaneous black out, not a fade.