OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Aldo15 on 15 Jan 2012, 01:40:13

Title: Anims list
Post by: Aldo15 on 15 Jan 2012, 01:40:13
Hey guys
Where can I find a list with all animations in CWA?. Three months ago, I found a list with a demo mission here, but I don't now find it. Could somebody help me?

Regards
Aldo15
Title: Re: Anims list
Post by: Gruntage on 15 Jan 2012, 08:58:53
Think this is what you're looking for:

http://www.ofpec.com/forum/index.php?topic=11305.msg75788#msg75788

Scroll down a bit and you'll find a long list of animations
Title: Re: Anims list
Post by: Walter_E_Kurtz on 15 Jan 2012, 13:15:58
Animation Library (http://www.ofpec.com/ed_depot/index.php?action=details&id=56&game=OFP) by AK-Chester and AK-George
Title: Re: Anims list
Post by: Aldo15 on 15 Jan 2012, 18:27:29
Thanks guys!
Title: Re: Anims list
Post by: Doktor Headshot on 16 Jan 2012, 09:28:17
Hello, this may sounds a bit off topic but I hope it doesn't: I was wondering why certain animations work with "switchMove" command only, other animations work with "playMove" command only and some animations work with both of these commands?
Title: Re: Anims list
Post by: Gruntage on 17 Jan 2012, 17:14:59
I think the difference is that when 'switchmove' is used there isn't a smooth animation transition; it's instantaneous.

Whereas 'playmove' creates a smooth animation transition.

So perhaps I'm right in thinking that 'switchmove' cannot be used for 'moving' animations, such as the doing press-ups animation or the talking animations, and that playmove cannot be used for 'static' animations, such as 'OnChair'.

I could be wrong lol
Title: Re: Anims list
Post by: Doktor Headshot on 17 Jan 2012, 19:09:46
   Thank you, it is interesting explanation about switchmove command for static animations and playmove command for 'moving' animations (talking, sitting, pointing hand, crossing arms etc.).
I will try to bear this in my mind when playing around with animations!