OFPEC Forum

Addons & Mods Depot => ArmA - O2 and Models/Modelling => Topic started by: cervantes on 30 Oct 2011, 11:42:45

Title: p3d bug in game
Post by: cervantes on 30 Oct 2011, 11:42:45
hi there :)

i works actualy a bouncing betty addon and want add a 3d craters effect for the explosions.

i have make my crater 3d ans texture this i see the p3d with texture on buldozer viewer but ingame i have a realy strange bug.


this is my o2 view:
(http://img823.imageshack.us/img823/4483/o2view.jpg) (http://imageshack.us/photo/my-images/823/o2view.jpg/)




and ingame:
(http://img266.imageshack.us/img266/6449/ingameer.jpg) (http://imageshack.us/photo/my-images/266/ingameer.jpg/)


i have search a solution but not found its a same bug for a untextured p3d i d'ont see a white p3d and see this transparent blue p3d any idea for help me pls :)?
Title: Re: p3d bug in game
Post by: Gnat on 04 Nov 2011, 11:54:48
Odd, but when I've seen and heard of these problems its been best to "dump" the file.
Suggest you EXPORT to Universal Bistudio Txt and Import it back into a COMPLETELY new p3d file.
Another way is to select all points of the model, copy, close O2, open, then paste.
 
Title: Re: p3d bug in game
Post by: cervantes on 14 Nov 2011, 00:14:38
hi gnat thx for you answer :)

im really fan of your addons submarine and missile very nice job ;)

i have found solution in face properties and fix a probléme now my p3d works ingame :)

i have now one other problems with geometry lod and fire geometry lod ^^

i have read a tutorial and follow steps but this not working.

1: i copy my lod 0.000 and paste in geometry lod

2: aplly a mass of object

3: i find non convex hull and convex him

4: i find components with topology and find component

5: copy my geometry lod and paste in firegeometry lod


I've followed the right steps at the right time?
Title: Re: p3d bug in game
Post by: Gnat on 14 Nov 2011, 11:55:10
looks right
But whats actually wrong with the Geo lod and Fire lod? Whats not working?

Title: Re: p3d bug in game
Post by: cervantes on 14 Nov 2011, 12:14:08
I pass through and also the bullets.

i add a small medium and big craters and i want use a big and medium craters for make also a good covert when im in crater ;)
Title: Re: p3d bug in game
Post by: Gnat on 15 Nov 2011, 11:42:58
Maybe post a few pics of the wire frame and "3d" view for the 2 LODs
Title: Re: p3d bug in game
Post by: cervantes on 16 Nov 2011, 22:17:26
my lod 0.000:

(http://img256.imageshack.us/img256/2936/lod0.jpg) (http://imageshack.us/photo/my-images/256/lod0.jpg/)

my geometry lod and fire geometry:


(http://img828.imageshack.us/img828/7818/geometry.jpg) (http://imageshack.us/photo/my-images/828/geometry.jpg/)
Title: Re: p3d bug in game
Post by: Gnat on 17 Nov 2011, 14:03:54
Hmmm .....
Whats Structure-Topology-Find Non-Closed get you?

Tried?
Structure-Topology-Close
or
Structure-Convexity-Component Convex Hull
Title: Re: p3d bug in game
Post by: cervantes on 17 Nov 2011, 14:52:16
i use Structure-Convexity-Component Convex Hull


i use Structure-Topology-Find Non-Closed only for shadow volume lods :)