OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Rytuklis on 13 Sep 2011, 18:22:40

Title: Camp Fire and question about Intro.
Post by: Rytuklis on 13 Sep 2011, 18:22:40
Hey there, i wonder how do i add the Camp Fire inside the editor that is lighting? I checked the ADd Unit and then Game Logic but didnt find any Camp fires.

Also, how can i make that when Intro is finished a mission would start without pressing SPACE?
Title: Re: Camp Fire and question about Intro.
Post by: Inlesco on 17 Sep 2011, 06:14:25
There's an object in "Objects" directory, called "Fire". If you want it to burn, add a simple line into init field "this inflame true;"

Speaking of intro ending: for example, you have a .sqs script file with all camera angles recorded, etc. At the end of it, when you think everything what you had expected is done, simply create a true/false parameter, like "introend = true". Then, being in editor, generate a trigger, write "introend" in it's condition field and select "End #1". This should be ok.

Questions you ask are very elementary. Search before posting a thread. You might have found what you've been looking for easily.
Title: Re: Camp Fire and question about Intro.
Post by: Rytuklis on 17 Sep 2011, 08:49:00
Thank you. yea i found about Camp Fire like that , but i couldnt find out about Intro, thanks man :)