OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: SFG on 12 Nov 2002, 23:57:58
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I got an Russian AT soldier firing .. what i want is to check when its been fired. Any ideas? :)
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Yeah. Put in a trigger's codition line:
unit ammo "AT4Launcher" < 1
So now when the ammo that the unit has is less than 1 (so there are no more rockets) the trigger will be activated.
I don't know if you meant the AT Launcher or the RPG.
The AT Launcher's name is, in the game, AT4Launcher.
The RPG's name is RPGLauncher.