OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: hadidez on 08 Feb 2011, 11:13:46

Title: I have a problem with " Fire" script
Post by: hadidez on 08 Feb 2011, 11:13:46
hi. I have a problem with " Fire" script. when i write this script the game say me "fire" operator is unknown. my script is :
s1 fire "handgrenade"
but it is unknown for game.
help me please
Title: Re: I have a problem with " Fire" script
Post by: Aldo15 on 08 Feb 2011, 19:25:15
Perhaps you are writing the script wrong. I've been using this script, but with a differen weapon.
for example:

S1 fire "M16" or "Ak47"
I've been writing this same script, but AI do nothing.  see this topic (http://www.ofpec.com/forum/index.php?topic=35489.0)


#EDIT: No need to quote the entire previous post you're replying to...   h-
Title: Re: I have a problem with " Fire" script
Post by: Raptorsaurus on 08 Feb 2011, 21:00:24
The fire command used in the format you are using will only work with the weapon presently equiped. To make a unit fire a weapon in his inventory that is not equiped you have to use the more complex format:

Code: [Select]
soldierOne fire ["throw","HandGrenade","HandGrenade"]
"throw" is the muzzel, "hangrenade" is the mode and "handgrenade" is also the magazine.