OFPEC Forum
Editors Depot - Mission Editing and Scripting => Arma2 - Editing/Scripting Multiplayer => Topic started by: mikejhunter on 17 Oct 2010, 20:25:14
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I made a mission using the SOMscripts off of Armaholic, and everything works just perfectly fine when I host a MP session on my computer, however when I put it on my dedicated server I can select the mission, but it doesn't go any further. It doesn't have the radio confirm I selected the mission or allow me to say yes or no to it. Any help would be apprecheated.
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Hi mike,
according to the author these scripts weren't made with MP compatibility in mind:
Posted by cobra4v320
Still learning how to script, don't really know much about dedicated servers yet. Also I'm still further updating this menu, there are still some minor errors I'm working on.
You could try to contact him. Maybe there's an updated version.
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Are you aware of anything similar which does work?
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Hmmm, no. Sorry. :dunno:
Can anyone help here?
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Many of the modules show strange or malfunctioning behavior on a dedicated server.
Don't think there is really any way around it regarding most issues.
I have been able to make SOM Artillery Support work on a dedi, but the "transport" and "supply drop" still fails.
My theory is that the modules were made for the "Harvest Red" campaign which is always hosted.
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Buggers. That would explain why they work when I host the mission then. Is there a way to place units on a map via radio message. Like the map has no hostiles on it just friendlies, then you can either hit a radio command or a scroll menu command and then the desired area is populated with a hostile force?