OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Stalker on 24 Aug 2002, 16:21:51
-
[attachment deleted by admin]
-
[attachment deleted by admin]
-
or much easier is using 'camera.sqs':
type in any units init field (put it near where u want the camera to go) and type this exec "camera.sqs"
u will then get a camera view that u can control using the movement buttons to go forward and srafe (which u want to do) and the numpad buttons (4,8,2,6) to pan around and look.
so first u move the camera into posistion where u want it to start (start of the line) and press ctrl. Then al tab out of the editor and paste into the camera script - it will paste a complete camera command into the script for u - u just have to select the camcommit time.
then press (d) to strafe right (or whatever u have it set at) and then when u are at where u want the camera to stop u press control again and paste that into the script - adding the camcommit time you wish to have (how long it takes for the camera to move down the line)
its a little secret that ive just found that 'camera.sqs' - bis have used it since the start and ive just realised about it.
and so have u....
:thumbsup:
-
:o :o :o what the? :o
-
heheh - try it - it makes camera scripting sooooo much easier
:thumbsup:
-
Wow awesome. If i knew that before... thats gonna change all my life 8)
-
Hey! and if you press the "/" key (i don't know if this is the correct key since I use a spanish keyboard) in the numeric pad, you can "target" an object to follow it in the cutscene. Also "+" and "-" make zoom changes. I'm gonna remake a cutscene I was making!
-
ooooh - didnt know about the target thing - cheers
i knew about the zoom tho....
have fun
:thumbsup:
-
This is...
I am speechless..
Thank you thank you thank you thank you!!! ;D
-
trust me - when i first learnt camera scripting - i used snYpirs tute - which was a great start - but when i discovered this - i thought, ummm, this is much easier.... it does everything for you.