OFPEC Forum

Missions Depot => Arma2 - Multiplayer Beta Testing => Topic started by: SPhoenix on 09 Sep 2010, 13:58:03

Title: [MP Coop 2-16] War Bonds
Post by: SPhoenix on 09 Sep 2010, 13:58:03
Quote
You never were in it for the money...

Author: SPhoenix
Version: 1.0b

Required Addons:
- Group Link 4 (http://www.armaholic.com/page.php?id=8849)
- Tier One Operators (http://www.armaholic.com/page.php?id=8849)

Mission Description: A CIA-led team of elite operators enter the heart of an Islamic warlord in an attempt to capture or destroy his war treasure, valued in hundreds of millions of dollars...

Features:
- GL4 for the most part, to make things interesting.
- UPS script by Kronzky, when the GL4 cannot be used
- F2 mission framework
- Fully voice-acted cutscenes (the voice-acting isn't yet added)
- Player choices dertermining the outcome of the mission (several ends planned)

Known Bugs:
-  :check: The first cutscene will not launch.

Not yet implemented:
- All voice-acted dialogue
- Objectives
- Objective-based scripts

Download Link: http://www.seriousbusiness.eu/sphoenix/War_Bonds.Zargabad.rar

Changelog:
- V1.0b - Fixed the cutscene #1.
 
:redflag:
PLEASE NOTE
:redflag:
This is an early version. There is much left to be done in this mission.
The reason I'm posting here this early in the mission making process is because:
-  :check: I cannot figure out why my first cutscene is not happening, and I'm hoping some of you can tell me why.
- :redflag: I need people to report performance to me. Zargabad is badly optimized and this may not be fluid for most people.