OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Multiplayer => Topic started by: ronin-thc on 06 Nov 2002, 15:22:35

Title: join leader if he already respawned
Post by: ronin-thc on 06 Nov 2002, 15:22:35
Hi there,

I read a lot of topics, but still one question remained:

I have a hostage situation (used "join" command) and everything works just fine. But you can respawn and if you did before activating the trigger, the hostages will not join.

I used something like:

hostages join p1

hostages is an array with 4 hostages.

It is logical that if p1 died and respawned, he is p2 or something like that though he is still the leader, so the join command cannot work.

I tried it with an array of all playable units, but the join function wants a single object.

Maybe one of you can help me...

Ronin

p.s. please excuse my school learned english, I hope you understood my question tough...
Title: Re:join leader if he already respawned
Post by: toadlife on 06 Nov 2002, 19:51:54
Ronin: your english is fine - just about as good as mine and thats the only language I speak :P

Try this...declare the leaders group in his init feild:

In p1's init feild, put [mygroup = group p1]


Then use:
hostages join mygroup

and the hostage should join the group, no matter who the leader is.

What type of respawn are you using?

Title: Re:join leader if he already respawned
Post by: ronin-thc on 06 Nov 2002, 22:04:10
I used the group respawn.

respawn=5;

And thanks a lot, I will check it out immediately...
Title: Re:join leader if he already respawned
Post by: ronin-thc on 06 Nov 2002, 22:18:42
Alright, it works. That was exactly what I needed...