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Addons & Mods Depot => Arma2 - Addons & Mods Discussion => Topic started by: Kremator on 30 Jul 2009, 01:11:46

Title: How to disableSerialisation
Post by: Kremator on 30 Jul 2009, 01:11:46
Dear scripters and modders,

There are quite a few mods from Arma1 that can make it easily into Arma2.  However some of these mods/addons throw up serialisation errors (something to do with the save system, I believe).

My questions is HOW and WHERE do I put in the command disableSerialisation so that I can use these beauties with impugnity !

Thanks

Kremator
Title: Re: How to disableSerialisation
Post by: DeanosBeano on 30 Jul 2009, 10:02:23
 i have only seen the command used at the top of an sqf so far and it is simply the command with no parameters .
 here it is in one of Bis scripts.
    notice it has a Z
 
Code: [Select]
disableSerialization;

private ["_ctrl", "_char", "_pos", "_slot"];
_ctrl = _this select 0;
_char = _this select 1;
_pos = _this select 2;
_slot = _this select 3;

call (compile ("BIS_Credits_Pool" + (str _slot) + " = BIS_Credits_Pool" + (str _slot) + " - [_ctrl]"));

_ctrl ctrlSetText _char;

_ctrl ctrlSetPosition [(_pos * 0.03) + 0.1,0.05 + _slot / 400];
_ctrl ctrlSetFade 0;
_ctrl ctrlSetScale 10;
_ctrl ctrlCommit 0;

.............................

true
Title: Re: How to disableSerialisation
Post by: Kremator on 30 Jul 2009, 20:18:37
Thanks.

Will try it now.