OFPEC Forum

Editors Depot - Mission Editing and Scripting => Arma2 - Editing/Scripting General => Topic started by: Binary on 13 Jun 2009, 15:52:19

Title: Amount of artillery
Post by: Binary on 13 Jun 2009, 15:52:19
Quick question:

Using the demo artillery mission from the biki..
http://community.bistudio.com/wiki/Artillery_Module

You can call down arty no problem. My question is - when i implement this into a real mission, will they only have that 1 strike available ? I think i read somewhere that you would get extra support from completing SECOP missions - is this true ?
Title: Re: Amount of artillery
Post by: rowdy on 15 Jun 2009, 08:31:49
Yes, but you can change that by doing 1 of 2 things. You can delete the trigger by the SOM module or you can change the activation from once to repeatedly. Or just delete the trigger ( which I did ) and change the activation in the the trigger " +1 artillery barrage secop" to repeatedly again. It works.