OFPEC Forum

Addons & Mods Depot => Arma2 - Configs & Scripting => Topic started by: kju on 29 May 2009, 16:18:19

Title: [A2] allInOne.cpp and cfgAmmoMagWepVeh.cpp is now available
Post by: kju on 29 May 2009, 16:18:19
What is it

It is a complete config dump while A1/a2 is running plain.
Like they sit in memory during runtime - all configs merged together.

How is it done

WorldEater wrote the excellent dumpConfigTree (http://www.ofpec.com/forum/index.php?topic=33089) script.

News

Thanks to Spooner the A2 allInOne.cpp and cfgAmmoMagWepVeh.cpp
is now available in the CMB git repository (http://dev-heaven.net/wiki/cmb).

You can also get them via the CMB repository browser (http://dev-heaven.net/repositories/browse/cmb/configs/A2/formatted).

Here are the A1 equivalents for diff comparison (http://dev-heaven.net//repositories/browse/cmb/configs/A1/formatted).


Enjoy and share your finds.  :good:
Title: Re: [A2] allInOne.cpp and cfgAmmoMagWepVeh.cpp is now available
Post by: DeanosBeano on 29 May 2009, 18:08:17
 It makes for some fine readin :).
 Hit points for buildings is probably biggest thing so far for me along with more accessible particle effects .
 Interesting to see the default door anims are no  longer onlyforplayer , anyone seen ai using them without instruction ?
  i will read this over and over so i am  ready for my entry into A2 in Mid july  :)

 thanks to all involved .

Title: Re: [A2] allInOne.cpp and cfgAmmoMagWepVeh.cpp is now available
Post by: kju on 30 May 2009, 14:35:14
Repository browser for CMB available again.
Yet large files can only be downloaded and NOT viewed.

 :D

Edit:
Added: 1.01 patch allInOne and cfgAmmoMagWepVeh configs. Thanks to Spooner once again for the export!
Title: Re: [A2] allInOne.cpp and cfgAmmoMagWepVeh.cpp is now available
Post by: kju on 15 Jun 2009, 15:22:54
To bump this if anyone cares.  :whistle:

http://dev-heaven.net/repositories/browse/cmb/configs/A2/formatted contains now

* keyLists
* keyValueRanges
* allInOne.cpp
* cfgAmmoMagWepVeh.cpp
* gunnerOpticsEffect.txt
* opticsPPEffects.txt

http://dev-heaven.net/repositories/browse/cmb/configs/A2/unformatted

* bin\
* ca\ (all addon configs in their namespace)
* languagecore\
* ClassicUI.hpp
* allInOne.cpp
* cfgAmmoMagWepVeh.cpp
* commonDefs.hpp
* resincl.hpp
* rscBasicDefines.hpp
* rscCommon.hpp
Title: Re: [A2] allInOne.cpp and cfgAmmoMagWepVeh.cpp is now available
Post by: Wolfrug on 15 Jun 2009, 15:43:04
Mind if I host this, as soon as I figure out the best way to do it? That'll at least make sure it's mirrored someplace else if your database blows up again ;)

Great work otherwise  :good:

Wolfrug out.
Title: Re: [A2] allInOne.cpp and cfgAmmoMagWepVeh.cpp is now available
Post by: kju on 15 Jun 2009, 16:13:18
Of course. Feel free to. Just be aware that every A2 patch means an update.  :whistle: :D
Title: Re: [A2] allInOne.cpp and cfgAmmoMagWepVeh.cpp is now available
Post by: Gnat on 16 Jun 2009, 14:03:52
Nice stuff mate. Even for those of us without ArmA2 yet, some interesting reading.
Title: Re: [A2] allInOne.cpp and cfgAmmoMagWepVeh.cpp is now available
Post by: Colonel_Klink on 19 Jul 2009, 10:23:35
Really cool, thanks. I've been away from configging addons for some time now it will be interesting to see the changes from Arma to Arma 2.
Title: Re: [A2] allInOne.cpp and cfgAmmoMagWepVeh.cpp is now available
Post by: kju on 06 Aug 2009, 14:33:48
The community modding bible now holds all 1.03 changes (apart from texture, sound, model and wrp files):
http://dev-heaven.net/repositories/revisions/cmb

Pretty interesting to check the diffs for additions, changest and tweaks.