OFPEC Forum

Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: DeLiltMon on 04 Nov 2002, 14:25:55

Title: Alpha Channels
Post by: DeLiltMon on 04 Nov 2002, 14:25:55
Does anyone know of any tutorials for editing Alpha Channels in Paint Shop Pro? I'm sure there used to be one on the forum somewhere but I cant seen to find it  :(
Title: Re:Alpha Channels
Post by: major asshole on 04 Nov 2002, 18:05:20

G'day

Briefly,

To edit the alpha channel of a pic you
select MASKS
select LOAD FROM ALPHA CHANNEL
at this point your pic is ready to be edited
when finished,
select MASKS
select SAVE TO ALPHA CHANNEL
select Alpha Channel 1
Overwrite?---YES
select FILES
SAVE AS...
blahblah only one alpha channel will be saved--YES

That's about it for now
hope this helps

L8R
Title: Re:Alpha Channels
Post by: DeLiltMon on 07 Nov 2002, 13:25:53
Thanks Major,
I've managed to create the alpha channel for my steering wheel but TexView doesn't seem to like it :(
I don't suppoe somone could have a quick look at it and tell me what I've done wrong could they?

http://mysite.freeserve.com/delilmon/steeringwheel.tga (http://mysite.freeserve.com/delilmon/steeringwheel.tga)
Title: Re:Alpha Channels
Post by: Skaircro on 07 Nov 2002, 15:42:50
It might be because it is saved with compression on.

Try saving it again with compression off, (in the Save As window under options when TGA has been selected).

The only other thing I noticed is under Image Characteristics.
The Bits Per Plane is set to 32. This may have something to do with the alpha channels. I have no idea about this one but I thought I'd mention it.

Dont know if I've been any help!  :-\
Title: Re:Alpha Channels
Post by: DeLiltMon on 07 Nov 2002, 16:17:21
Thanks Skaircro, I'll try the compression thingy tonight and I'll let you know.
Title: Re:Alpha Channels
Post by: DeLiltMon on 08 Nov 2002, 00:34:51
Hmm no joy with the compression   :(
Title: Re:Alpha Channels
Post by: major asshole on 08 Nov 2002, 07:37:43

G'day

Your picture opens up in Texview fine for me.
What do you mean when you say Texview doesn't like it?
Maybe your Texview ain't quite right...
When I save pictures it's  uncompressed, 24 bits

L8R

Title: Re:Alpha Channels
Post by: SelectThis on 09 Nov 2002, 01:13:24
make sure that the texture is the right size. It should be a multiple of 2 ie.. 64, 128, 256, 512 on each side.

SelectThis
Title: Re:Alpha Channels
Post by: DeLiltMon on 12 Nov 2002, 15:22:02
Thanks for the help guys, it's sorted now, I just cut the wheel out of old tga and pasted into the background of the BIS Jeep steering wheel and it works.