OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: one_shot_one_kill on 03 Nov 2002, 18:05:10
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First,
I was wondering if it is possible to destroy a building added by editor as an objective.
If it is possible how would I create a trigger that would verify that it has been destroyed.
Thanks in advance.
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If you mean the buildings you can add with add-ons for the editor, just give them a name and create a trigger, condition:
!(alive buildingname)