OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: one_shot_one_kill on 03 Nov 2002, 18:05:10

Title: Destroying Added Buildings as an Objective
Post by: one_shot_one_kill on 03 Nov 2002, 18:05:10
First,

I was wondering if it is possible to destroy a building added by editor as an objective.

If it is possible how would I create a trigger that would verify that it has been destroyed.

Thanks in advance.

Title: Re:Destroying Added Buildings as an Objective
Post by: seanver on 03 Nov 2002, 18:34:24
If you mean the buildings you can add with add-ons for the editor, just give them a name and create a trigger, condition:

!(alive buildingname)