OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Wolf on 24 Aug 2002, 02:28:25
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Simple quedtion.
I know how to get them to do it, but how do I get them to keep doing it.
Any method at this point is welcome.
As long as you explain it please.
Thank you.
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You can either put it in a script to get them to do the pushups for as long as you want.
Or give the man a WP that tells him to do them, then give him a few more WPs telling him to do them, one on top of each other.
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Waypoints don't work.
And I have no clue how to use or makes scripts.
Could you explain how to make it and use it and so on.
Thank you.
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in your 'on activation' field you put
[] exec "pushups.sqs"
go to notepad and start to edit a file named pushups.sqs
#loop
your-pushups-animation-command
~0.7
goto #loop
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Artak
I copied what you got there word for word, and all it did was give me an error at the top of the screen.
EDIT
And yes, I did put in a animation command.
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what did the error say?
No, wait! the last line should be
goto "loop" :-[ :P ;)
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Invalid number in expresion
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Got one more question to go with this, what is the proper command to have them start diping already, I have tryed FXDiptoDip, That didn't work, so what is it?
I checked the CFG, all I saw was standing to dip, and dip to standing.
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Switchmove them? That starts them right away.
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ok, major prob right now, I fixed that loop thing, and I placed
FXStandtodip inplace of your-pushups-animation-command.
But nothing happens, no error, but the men do nothing, what is wrong.
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Isnt it just FXStandDip ? And Im pretty sure it does work in a WP, its how BIS do their cutscenes of troopers doing pushups.
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Fraid waypoints just don't work with this command.
The idiot either does two pushups if I place one WP, or he does some wierd twiching if I tr to place multiple WP.
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Isnt it just FXStandDip ? And Im pretty sure it does work in a WP, its how BIS do their cutscenes of troopers doing pushups.
Erm. no its FXstandtodip
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YAAAYYYYYYAAYAYA!!!!!
Problem solved, it required using this method, thanks all.
#loop
Wg1 playmove "FXStandDip"
wg2 playmove "FXStandDip"
wg3 playmove "FXStandDip"
wg4 playmove "FXStandDip"
~0.7
goto "loop"
This is the best place to get answers.
Again, thanks all.
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Problem Solved, but someone has another suggestion. This thread has been Unlocked.
Please re-lock once Icarus UK has made his post.
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