OFPEC Forum

Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting Resources Beta Testing & Submission => Topic started by: supesupeedgar on 02 Feb 2009, 23:24:14

Title: I.L.S. System
Post by: supesupeedgar on 02 Feb 2009, 23:24:14
I hope this primitive script helps them to land.
 Sorry my english, I write in spanish.

Chau !!!
Title: Re: I.L.S. System
Post by: Mandoble on 03 Feb 2009, 00:38:47
Sadly I have not OFP installed anymore, but just looking at the code I may say very nice small script.

You might consider inscreasing the size of the script header a bit, as most people just copy the script in the mission and then forget forever about the readme, so you may add there the part that is missing which is the readme in English.

That script should be also fully compatible with ArmA just changing:
Code: [Select]
_NN = call format["%1Nombre",_Pista]by
Code: [Select]
_NN = call compile format["%1Nombre",_Pista]
So you might consider to release both versions.
Title: Re: I.L.S. System
Post by: dr. seltsam on 03 Feb 2009, 17:01:21
I tested it...

1. I would prefer to have the whole example mission, every displayed text and the script header complete in english.

2. I find the update frequency in its combination with the fadeIn-value for the text elements nervous to look at.
You may want to have a faster loop update and find a good setting for the fadeIn-value.

:)
Title: Re: I.L.S. System
Post by: Mandoble on 03 Feb 2009, 17:40:15
Summary, to have the script working in english you only need to change two texts, so this is not any issue at all:
No hay aeródromos cerca ! -> No airfields in range
No hay alcance ! -> Not in range

And to adjust the refresh time just play with ~0.5, so it is easy to be tuned for the personal likes of everyone.

Title: Re: I.L.S. System
Post by: Mandoble on 07 Feb 2009, 00:01:08
I made it work in ArmA while I've been so far unable to land using it, not even to reach the runway  :blink: