OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: JFK on 01 Nov 2002, 15:17:36
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simple question, hopefully simple answer :-\
im talking abou tnon-openable-with-O2 models, which dnt have a face texture in their pbo files already, how can i mkae them use it?
just put it in there or what? ???
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you can't hardcode the faces with the soldier unit ODOL models, gotta use the setface command in the mission editor if you want a specific face.
SelectThis
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i dont know if thats wat i mean, my fault prob
u can download sum addons, where the units all have the same face or same selection, for example, CAT_SHIT_ONE and his desert marine soldiers, they all have the same faces, and the face is in the pbo file, how do i do that?
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That is a Model/Texture Thing, (like why none of the Girl's faces work on the Soldiers, and the Mens's don't work on women) you have to edit the Textures, and Implament Random faces (how this is accomplished, I have no Idea). Does the SetFace command work with units like that?
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Im making an addon, which contains arounf four seperate soldiers, they share the same textures, and i was wondering if i had to make the face texture and put it in there, then put in the config file
alwaysuseface {"face2"}
or sumthing :-\