OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Hoop.eF on 20 Sep 2008, 23:59:30

Title: Waves of Enemies
Post by: Hoop.eF on 20 Sep 2008, 23:59:30
Ok all, I am new to OFPEC so I would just like to say what a grat help this place has been for me.  Currently I am working on a map where you are defending Cayo from enemy attacks.  I would like to have it to where when a group of enemies die, they respawn and continue on the same waypoint the where originally following. 

Thank you,
Hoop.eF
Title: Re: Waves of Enemies
Post by: Mr.Peanut on 21 Sep 2008, 02:02:12
http://www.ofpec.com/ed_depot/index.php?action=details&id=398&page=1&cat=xyz (http://www.ofpec.com/ed_depot/index.php?action=details&id=398&page=1&cat=xyz)?
Title: Re: Waves of Enemies
Post by: Hoop.eF on 21 Sep 2008, 03:31:09
thank you  :D
Title: Re: Waves of Enemies
Post by: Crowey on 22 Dec 2008, 12:08:06
how do i implement this to opfor? do i just drag and drop the script of each unit to a opfor unit?
Title: Re: Waves of Enemies
Post by: johnnyboy on 22 Dec 2008, 18:45:33
Also you may want to check out Hank Officer's mission Town Contact:

http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=7f1a30c64e67bbb2333a66c3425e8cb0;act=ST;f=67;t=72764;hl=town+and+contact

This mission has multiple waves of infantry, vehicles, armor and air.  I unpboed it and looked at the scripts awhile back and found them very clean.  Take a look if interested.