OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting Multiplayer => Topic started by: laggy on 17 Sep 2008, 09:57:36

Title: Particle Effects in MP
Post by: laggy on 17 Sep 2008, 09:57:36
Hello,

Is it true that particle effects will be seen by everyone in MP, as long as the particle script runs on the server?

Laggy
Title: Re: Particle Effects in MP
Post by: Spooner on 17 Sep 2008, 14:14:01
No, particle effects are always seen only on the local machine where the script is run. Server-based particle effects will only be seen by the host (hosted MP) or by no-one at all (dedicated MP).

If you need the effects to be universal, then you need to run the same particle scripts on every machine. Depending on what effects you want, there are a number of ways you could communicate the need for them to all machines, the simplest of which might be to have an editor-placed trigger start a script (editor-based trigger activation is run on every machine). Alternatively, look at our MP tutorial (http://www.ofpec.com/ed_depot/mptutorial/) for a general introduction to MP scripting.
Title: Re: Particle Effects in MP
Post by: laggy on 17 Sep 2008, 17:02:24
Thanks a bunch again,

Laggy