OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: HedgeHog on 04 Sep 2008, 21:51:33
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Hi there! :D
Sorry for any spelling mistake as I'm Italian... :)
I wanna make a mission end by script but I dunno the right syntax...
Is it possible to make the script start the alternate ending (For example End 2)?
Please help me cuz I really don't know how to make it work!!
Thanks in advance! :D :)
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You can create a trigger and end it that way..
Example.
WestTriggerOne = createTrigger ["EmptyDetector", SomePosition];
WestTriggerOne setTriggerActivation ["WEST", "PRESENT", true];
WestTriggerOne setTriggerStatements ["this", "On_Act_Statement", "On_Deact_Statement"];
WestTriggerOne setTriggerType "END2";
more about triggers look at the Bis Wiki
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create a trigger, just set the side, which your playing, on activation... and make the type end#1..5... the mission will be ended when you get into triggers area... but how to create trigger with end which activates only if you're completed all waypoints?