OFPEC Forum
Missions Depot => ArmA - Multiplayer Beta Testing => Topic started by: iX99 on 01 Sep 2008, 01:49:23
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(http://www.i-glyphix.net/ArmAMissions/co03_sneakybeaver.jpg)
Title: Operation Sneaky Beaver
Author: Sebastian R. and Felix V.
Mission Version: 1.0
Release date: 1st September 08
Download:
Operation Sneaky Beaver (http://www.i-glyphix.net/ArmAMissions/co03_sneakybeaver.zip)
Gametype: COOP
# of players: 1-3
Required Game/Patch: ArmA 1.14
Addons:
Queens Gambit (2gb)
Uhao Island (http://www.armamdb.de/phpkit/include.php?path=content/download.php&contentid=1322) (120mb)
Story:
A squadron of Su-34 stationed on Uhao has been harassing our allies on the surrounding islands. Now it is up to your special forces team to eradicate this threat under the cover of darkness. Eliminate the AAA threat in the area, identify and laser-designate the enemy planes and call in the fast-movers!
Features:
- 1 to 3 players coop night mission
- selectable intro / outro (win/lose)
- dynamic weather
- adaptive respawn point
- player keeps loadout after respawn
- selectable respawn limit
- full control over laser-guided GBU strike
Notes: Since we are pretty new to mission editing, we would really appreciate any kind of comments or feedback to further improve the mission and incorporate them into our next projects.
Credits & Thanks:
Mandoble for his great Bombrun script
toadlife for his respawn script
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Looks interesting. Will try this one out with the others when we have some time.
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Thanks for your reply. We're looking forward to receive some comments about it.
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Just want a confirmation on this one as not everyone knows OFPEC's difference of a review and beta testing comments.
Do you want the mission reviewed immediatly (ofpec staff), or would you prefer some beta reports (by members and ofpec staff) first.
Often, the first will only work if your mission is fully functional and bugs have been ironed out. Otherwise, it'll be declined as 'not ready for review'.
By the way, welcome to OFPEC! Always good to see new folks around.
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I think it is in playable condition, but different people find different bugs. If anyone would like to beta test the mission first, We will definitely appreciate it and implement reasonable suggestions. In fact it's our first attempt at creating ArmA missions.
Ah well, thanks for your greeting - we hope to return the favor, too.