OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Crowey on 25 Aug 2008, 19:52:43
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Hi guys any simple way to explain how i get the animations to work on "eye candy" units in game? ive got all the commands in MR murrays editor but cant seem to execute them???
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I dont know the anwer but makes me associate "eye candy" with Happy tree friends......Animations
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This topic must have slipped my mind:
Animations are called either using playMove or switchMove : look them up in the comref. Also you can't execute these moves from the init field of the unit (this switchmove "blah") : you need to either use a waypoint, a trigger or an external script.
Good luck!
Wolfrug out.