OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: CrazyAce on 01 Aug 2008, 19:01:10

Title: Soldier shot sounds
Post by: CrazyAce on 01 Aug 2008, 19:01:10
It's kinda hard to describe by text :scratch:, but you know when you shoot a soldier it makes a sound, first a bullet impact, and then the soldier cries out in pain. The help I can use is where are these files kept and where are they defined?
Title: Re: Soldier shot sounds
Post by: Planck on 01 Aug 2008, 20:50:50
Nearest thing I can find that might relate is the class CAManBase in the characters.pbo config file.

It lists 20 hitsounds all of which are held in '\ca\Characters\Data\Sound\'

All other soldier classes directly or indirectly inherit from CAManBase.

Names are Hit11 - Hit30


Planck
Title: Re: Soldier shot sounds
Post by: CrazyAce on 02 Aug 2008, 00:15:58
Those hit soudns dont sound right :blink: but if thats what the game uses for imapact sounds then I can change that. Now I wonder where the "Ahh" and "Ouch" sounds are kept :scratch: