OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: cosjacket on 26 Jul 2008, 16:29:16

Title: arm patches
Post by: cosjacket on 26 Jul 2008, 16:29:16
How do I get an arm patch in game for diffrent units ie  flag on arm on diffrent coloured patch. :D
Title: Re: arm patches
Post by: loki72 on 27 Jul 2008, 00:48:03
greetings,

here ya go (http://community.bistudio.com/wiki/squad.xml)
Title: Re: arm patches
Post by: danturn on 07 Aug 2008, 05:31:07
I really can not get this to work :(

help please?
Title: Re: arm patches
Post by: Mr.Peanut on 07 Aug 2008, 19:10:18
I am not sure you can do this unless the unit has been designed as such. I think the BAS Rangers for OFP had a single unit for which you could specify an armpatch:
http://www.ofpec.com/forum/index.php?topic=15892.0 (http://www.ofpec.com/forum/index.php?topic=15892.0)
http://www.ofpec.com/forum/index.php?topic=23722.0 (http://www.ofpec.com/forum/index.php?topic=23722.0)
Title: Re: arm patches
Post by: savedbygrace on 07 Aug 2008, 22:24:54
If I am not mistaken, that squad.xml is only compatible for Multiplayer?
Title: Re: arm patches
Post by: danturn on 08 Aug 2008, 01:38:56
Ahh i see, iv tried in multiplayer but with no luck, by the looks of the tutorial they look just like normal players and vehicles?

Title: Re: arm patches
Post by: Mr.Peanut on 08 Aug 2008, 13:52:38
The squad logo shows up on vehicles only.
Title: Re: arm patches
Post by: danturn on 08 Aug 2008, 17:02:09
So is it actually possible to just set the logo texture in game on vehicles without using the whole xml thing, but using the init field instead, like is possible with the flagpole?
Title: Re: arm patches
Post by: Mr.Peanut on 11 Aug 2008, 16:28:08
I don't think so.