OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: seanver on 30 Oct 2002, 23:08:20
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I'm making a cutscene and I want two guys to put their hands on their heads, surrendering. Nevertheless, if I use switchmove, they put their hands automatically, without playing an anmiation. But if I use playmove (which is, as far as I know, to show an animation) they just don't do anything. Any idea? What can I do?
This is the code, if it helps:
pol1 say "Voice5"
~3
dav playmove "FXStandSurUniv"
hino switchmove "FXStandSurUniv"
~4
Edit:
Although yo ucan see I've used both commands, I only have done that to see which works in the cutscene.
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Some codes are switch, some are play... :-\ ( ::) ;D )
- not really much to do 'bout that, m8 :-\ :)
All ya can do is try the most reasonable ones and see if some of 'em
will work as playmoves.... then switch to the FX_thingy.
hint - most "FX_something" spell are switchmoves while "Effect..." are plays. :)
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Hmmmm so there is nothing to do to make a good surrendering scene?
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well, actually.... ( *thinks loud* )
awww, sh*t, this smells like sample mission time again ::) ;D
hold on, m8 - I'll see if I can dig up some old sample for ya, lazzy! :-*
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waiting for it ;)
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:D OK - time's up, matey! Found a way, but I had'a tweak an old sample of mine
to get the job dunny-done! I'm afraid ya need the RES upgrade 1.75 to see this :-\
Download, unzip to OFP/Users/YerName/Missions-folder.
Then load Desert Island - no addons 8) ;)
PS click on the WP's for the hostages to see the trick.
and note the exact delay (the 3 "timeout" fields in the wp's)
Laterz :-*
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Thanks!! It works perfectly! :D