OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Crowey on 31 May 2008, 20:51:31
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Well the queston |s |n the head|ng...
| want to make an a| un|t hold the spot he spawns |n and stay there t|ll attacked ? sorry bout the "|" the "eye" key stopped workn on my laptop, lol
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Hi there
You could try
Unit Dostop this
Hope that helps
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(F1) Place Unit -> (F4) Place Waypoint (Sentry) -> Place Another Waypoint of what you want him to do after alerted.
In Depth:
Your placing the unit you want, with a Sentry waypoint (a Sentry waypoint means he/she will hold that position until contact is made with an enemy party.), this waypoint will then finish and he will move onto the next.
Regards,
Rommel :P
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sorry bout the "|" the "eye" key stopped workn on my laptop, lol
:D a new keyboard might help too :yes: lol sorry mate ,,,
cheers schuler :P ;)
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I want to make an ai unit hold the spot he spawns in and stay there till attacked.
Some questions:
- Are you spawning the unit or is it already placed in the map?
- Should that unit react only if attacked or just after spotting the enemy? And after this, what is that unit supposed to do?
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Im placing him on the editor and i want him to attack back but kinda stay in position rathetr than all ai run to blufor
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Then use the solution provided by Rommel, sentry wp.