OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Barbolani on 29 May 2008, 00:41:41

Title: Smoke Grenades - AI - Work
Post by: Barbolani on 29 May 2008, 00:41:41
Hi!, I just made some checks, and it was dissapointing.. It seems that AI can see over the smoke of a smoke grenade... Maybe I used the wrong commands to check it, but... can you confirm?

Thnx ppl.
Title: Re: Smoke Grenades - AI - Work
Post by: Rommel92 on 29 May 2008, 06:11:26
You need special mods to be able to have working smoke nades.  :good:
Title: Re: Smoke Grenades - AI - Work
Post by: schuler on 29 May 2008, 10:45:38
hello Barbolani, are you sure about that i thought that was a change they made in Arma vs ofp ?!?!?!
i dont know if it changed at ver. 1.08 and up.
 [your not talking about ofp are you?]
AI could allways see though the smoke grenades
cheers schuler
Title: Re: Smoke Grenades - AI - Work
Post by: Cheetah on 29 May 2008, 17:39:53
There are some smoke addons/scripts available that conceal anyone who's behind them. Maybe someone of the Editor or Addons staff knows where they can be found?
Title: Re: Smoke Grenades - AI - Work
Post by: Barbolani on 29 May 2008, 17:57:04
Im thinking ways to make a smokescreen script, but the only way Im guessing is with fixed smokescreens (i.e setcaptiving units in a trigger on the other side)... I cannot imagine how the hell you can do to know if theres smoke between two units (lol in fact i donno how to know if theres a building between two units, but im sur that can be donde)

I remember Call of Duty 2... great game, and the use of smoke was intensive and useful. In fact, in the reality, AFAIK smoke is pretty used by common infantry... BIS should do something...
Title: Re: Smoke Grenades - AI - Work
Post by: WinKIller0 on 29 May 2008, 18:14:56
I think FFN mod has this available (gonna make sure it now, I'll edit this laters, like 5mins)
Yep it does, tried as BLUFOR team leader (TR soldiers from FFN mod) against basib BI infantry and TR version and both worked

-Wink0
Title: Re: Smoke Grenades - AI - Work
Post by: schuler on 29 May 2008, 18:16:57
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=857031ebb040df5a3b979d0ee08f961d&act=ST&f=70&t=69434

read the notes carefully
Title: Re: Smoke Grenades - AI - Work
Post by: Barbolani on 30 May 2008, 23:00:43
Thank you very much!!!

Title: Re: Smoke Grenades - AI - Work
Post by: schuler on 31 May 2008, 18:00:03
hey buddie , ther is more then one addon for this too mate::::::::: look around  but pick the best addon:whistle:
   
cheers schuler
  note
to other staff,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,

Quote
It seems that AI can see over the smoke of a smoke grenade
1.12- 1.14? anyone? i thought it was one of the things they tryed to work out ,, ;off the bat;
cheers schuler