OFPEC Forum
Addons & Mods Depot => ArmA - Addons & Mods Discussion => Topic started by: mrsarkey on 31 Mar 2008, 21:50:55
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Hmm, does the config.cpp in a model addon define where it appears in the editor. Say under OPFOR or Independent? Or is this done elsewhere?
I am asking because I want to change it with a couple of addons.
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Under cfgVehicles there is a token property called side (http://community.bistudio.com/wiki/CfgVehicles_Config_Reference#side) (Link to Biki CfgVehicles Config Reference) that determines to which side (if any) a vehicle belongs. I believe this is what you are looking for (but there are other factors that decide if a vehicle object appears in the editor).