OFPEC Forum

Addons & Mods Depot => ArmA - Addons & Mods Discussion => Topic started by: mrsarkey on 31 Mar 2008, 21:50:55

Title: question about the configg cpp
Post by: mrsarkey on 31 Mar 2008, 21:50:55
Hmm, does the config.cpp in a model addon define where it appears in the editor. Say under OPFOR or Independent? Or is this done elsewhere?

I am asking because I want to change it with a couple of addons.
Title: Re: question about the configg cpp
Post by: Loyalguard on 31 Mar 2008, 22:27:01
Under cfgVehicles there is a token property called side  (http://community.bistudio.com/wiki/CfgVehicles_Config_Reference#side) (Link to Biki CfgVehicles Config Reference) that determines to which side (if any) a vehicle belongs.  I believe this is what you are looking for (but there are other factors that decide if a vehicle object appears in the editor).