OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting Multiplayer => Topic started by: i0n0s on 29 Mar 2008, 20:09:17

Title: MP Tutorial - Radio trigger
Post by: i0n0s on 29 Mar 2008, 20:09:17
At least in 1.08 radio trigger are global.
Can be testet by creating a trigger with activation by radio and activation set to "Player sideChat "Radiotrigger".
The message will be displayed on all clients when the radio trigger has been activated.
Title: Re: MP Tutorial - Radio trigger
Post by: Spooner on 30 Mar 2008, 00:01:19
Indeed, you are right. This is something in which the OFP behaviour is used in the MP tutorial, where radio trigger behaviour changed in ArmA. Well spotted!
Title: Re: MP Tutorial - Radio trigger
Post by: i0n0s on 18 Sep 2008, 00:58:16
Another fault:
Quote
Waypoint activation commands are executed when the leader of the moving group is local.
Waypoint activation commands are executed on every computer.

Trigger created with createTrigger are only local and can't get used to transmit actions.
Title: Re: MP Tutorial - Radio trigger
Post by: Mr.Peanut on 18 Sep 2008, 01:37:50
Would that be editor placed WPs or script placed WPs. If what you said about triggers is true, then the same would probably follow for WPs.
Title: Re: MP Tutorial - Radio trigger
Post by: i0n0s on 18 Sep 2008, 01:54:27
This only goes for scripted waypoints, I haven't tested editor placed WPs.
But scripted waypoints (with addWaypoint) are global since it effects AI on dedicated server.