OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: dolty666 on 21 Mar 2008, 15:11:16
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Hello All,
I wonder what argument I can use (if possible) in a vehicle's Init statement to have the vehicle appear only after a nearby trigger has been activated? Is this possible without defining some variable in a script, for example?
Thanks chaps.
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Nope, you cannot. But what you can do is to place the vehicle far away of the action, and when a trigger activates, move the vehicle to the desired position. Or just create the vehicle, but then you will need a bit of scripting.
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Cheers for the help; at least that explains why I couldn't do it! Maybe teleportation is the way to go....