OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Shadow.D. ^BOB^ on 20 Mar 2008, 16:12:05

Title: Mortar Simulation
Post by: Shadow.D. ^BOB^ on 20 Mar 2008, 16:12:05
Hi there, does anybody know of a script which i could use to simulate mortar fire?  I could use multiple triggers n create say grenade explosions but that would require alot to keep it going over a sustained period.  Ideally i would like something that you place say over a 300 radius trigger and have random explosions within that area for the life of the trigger.  Basically im making a number of British and American mission to go onto a future afghan type island, as indirect mortar and rocket fire is a big part of the insurgent tactics out there, would be good if i could simulate this for the time being.  At least until a mortar tube is released.

Cheers in advance for any help.
Title: Re: Mortar Simulation
Post by: Barbolani on 23 Mar 2008, 16:05:17
Hi!

There are LOTS of artillery scripts out there that can help. Sure theres one for the kind of "light artillery" you are seeking. Have a look at the editors depot at OFPEC.COM.

In case you find one but the explosions are heavy, you can just easily change the ammotype.

Cya