OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: RubberKite on 11 Feb 2008, 10:50:11
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How I can understand for what is needed an Addon!!
I don't know why porto is placed on the required mission addons list, and this force the mission player to have QC, not launched by -DBE1 mod switch but installed in the game.
There is a way to understand where an addon is called from mission ?
What is porto addon, I try to unPBO the whole QG files but I can't find nothing about porto.
If I leave the "porto", string on the needed addons list, the mission don't start.
:scratch: help :)
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Porto is an island that comes with QG, if the mission doesnt use that island, just remove the entry from the header of the sqm mission file.
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If I leave the "porto", string on the needed addons list, the mission don't start.
:scratch: help :)
:no:
:weeping:
I do this but the mission wont start... and the mission is in Sharani Island not porto :)