OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: sfc.itzhak on 19 Nov 2007, 18:48:31

Title: lunch a script by the name of the unit.?
Post by: sfc.itzhak on 19 Nov 2007, 18:48:31
hey all

wanted to ask is it possible to get the name of a unit like if i name it tank18 and i want
to make an init event that it will take the name and compere it to names in the sqs and
will apply other scripts by it.

to clarify :

i place a tank and name it tank18

the script need to read the units name and apply the other script which is assigned to the name tank18

thanks for the help.
Title: Re: lunch a script by the name of the unit.?
Post by: Wolfrug on 19 Nov 2007, 20:08:09
Umm. The clarification didn't help me very much  :D Maybe give us a more practical example? What are you trying to do with "tank18" exactly? What scripts are you using? Right now I don't think I can be of much help as it is.  :dunno:

Wolfrug out.
Title: Re: lunch a script by the name of the unit.?
Post by: Mandoble on 19 Nov 2007, 20:44:43
This command might help: _vehiclename = vehicleVarName (vehicle player);
_vehiclename is returned as string.