OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: LCD on 02 Sep 2007, 22:49:35
-
is dere ny way 2 define a dialog 2 b circular ?
also is dere nyway 2 change da map dialog heading (putin da southside on da upwards or somin like dat ?)
LCD OUT
-
put a circular image as background, paa format, the area outside the circle being transparent.
-
i wanna make a circular map... i have 2 define its border 2 b circle...
LCD OUT
-
Not as far as I know, it'd be like trying to make a circular window as a windows app, the alpha component of textures can give the appearance of irregular sided shapes but the app itself is defined as having a rectangular shape.
Is this circular map just going to be a paa image pasted onto the screen? If so I think Mandobles idea is the only feasable one.
As for the map dialog heading, I dont quite understand what you're getting at :confused:
-
The only way I can see of making a circlular map is to have a rectangular image, with a transparent circle in the middle of it in it in front of the map. By overlapping other components on the opaque border, you could make it look less like it was a square map with an artificial circular frame, if you get what I mean. Still, I assume you wanted a circular map without any border, which I don't think would be possible (but I'm a scripting noob, so don't take my word for it).
-
actualy... ur a genius spooner :D dats wat im gonna do... no i just has 2 look around see if i can change da map heading :D
LCD OUT