OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting Multiplayer => Topic started by: corrupt3d_Oracle on 09 Aug 2007, 04:56:57
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I took Kronzky's portable target range script and tried to make it compatible for my friend and I online.
Link here (http://www.armaholic.com/page.php?id=1262)
Unfortunately, it creates 2 of each target. One pair for me and another for my friend. I thought it had to do with the 'player' words in the sqf included (targetrange.sqf). I took that out and replaced it with specific names (spotter for myself and sniper for my friend)...but it still does this.
Is there a way (calling from a trigger or elsewhere) to call this and only have the 1 group spawn rather than 1 group for each of us?
Thanks again guys,
Corrupt3d
(I will post scripts if necessary, but I thought it was mainly a theory question that could be explained)
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sounds like you're executing code on the server and the client instead of just the server/host
use the command IsServer so the create code is only executed on the server/host
multiplayer scripting examples here:
http://community.bistudio.com/wiki/Multiplayer_scripting#Examples
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Worked like a charm (modifying it for sqf instead of sqs at least).
All I had to do was add the following to the beginning of the script and it worked fine.
if (!isServer) exitWith {};
Thanks again,
Corrupt3d