OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Trash Can Man on 12 Jul 2007, 01:46:58
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How do I get a specific vehicle (a scud launcher) to rearm after the this missile is gone. Here's what I have so far:
_scud = _this select 0
[_scud] exec "GIG_Scud\reammo.sqs"
I want this to repeat.
TCM
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So is that vehicle rearming correctly or not? If not, it seems a problem related to a particular addon. Other than that, I cannot understand the question/problem.
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Well it can't be the BI default scud model as it does not have any weapons and ammo, it is just eye candy.
Planck
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The above script loads the vehicle after the initial missile is fired. But, that's all it does. What I want it (the script) to do is re-arm after it's fired. No matter if it;s the first round or the 10th.
TCM
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I guess you had better post that script. We are not a psychic hotline! :shhh:
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Solved
TCM