OFPEC Forum

Addons & Mods Depot => ArmA - Addons & Mods Discussion => Topic started by: robin123 on 25 Jun 2007, 00:22:26

Title: Faster car
Post by: robin123 on 25 Jun 2007, 00:22:26
Where is that file where i can change example uaz top speed, acceleration and handling and what is easiest way edit that file
Title: Re: Faster car
Post by: JasonO on 25 Jun 2007, 06:20:56
I believe config.bin in vehicles.pbo

You would need to depbo the .pbo file, then convert the config.bin file to a .cpp file (Check the Tools section).

You then edit, save, convert back to .bin and PBO the file back up.

That's the way I believe you do it anyway.
Title: Re: Faster car
Post by: robin123 on 25 Jun 2007, 14:31:39
ok i find only max speed but how i can convert cpp back to bin. sorry i'm new in arma  :confused:
Title: Re: Faster car
Post by: JasonO on 25 Jun 2007, 17:50:15
http://www.ofpec.com/forum/index.php?topic=29663.0

Is that any good to you?
Title: Re: Faster car
Post by: robin123 on 25 Jun 2007, 18:21:03
If i understand right that tool unpack but i need pack config.cpp back to config.bin
Title: Re: Faster car
Post by: Gnat on 27 Jun 2007, 14:18:15
no, you don't have to pack back to a .bin
Title: Re: Faster car
Post by: robin123 on 28 Jun 2007, 18:32:55
ok but when i only unpack wheeled.pbo and pack it again and start game i get error something that "can't load textures wheeled.pbo"  :confused: