OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Rellikki on 14 Jun 2007, 17:03:12
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When destroying buildings already placed on the map...
1. Is there a way to delete the trash and stuff which the building creates after getting destroyed?
2. Is it possible to prevent it from killing everyone around it?
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You could fade the screen to black when the building reaches a certain damage level, move the units around it away, then fade back in. You could also set them to be prone as if blacked out and hurled to the ground by the blast.
Just a suggestion.
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Hmm, I guess I should be more specific. What am I trying to do is to remove one building already placed on the map and then replace it with another, so I wanted the trash and stuff to be deleted once the original building is destroyed. There's also some guards around the house and they get killed when the original building gets destroyed - I don't want this to happen.
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You can not get rid of the rubble.
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Very well then. I guess I can work around it in a other way somehow. Thanks anyway.