OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: The-Architect on 06 Jun 2007, 15:01:46

Title: Moveingunner
Post by: The-Architect on 06 Jun 2007, 15:01:46
I tried putting a guy in a grenade launcher with the moveingunner command but it didn't work.

The guy is a civilian, grouped to an east guy. The east guy is deleted with deletevehicle.
Title: Re: Moveingunner
Post by: Mandoble on 06 Jun 2007, 15:10:59
Does the moveingunner work with the east guy?
Title: Re: Moveingunner
Post by: The-Architect on 06 Jun 2007, 15:34:42
It's odd. I shutdown ArmA and when I reloaded it worked.  :dunno:

However, because it's Flashpoint and because it's me, there is another problem.

Whenever my guys in their guns, MG, GL, M113 etc, when the receive fire they all just jump out and hit the turf. What's up with that?

Better add, I tried all the staright forward stuff like this allowfleeing etc.
Title: Re: Moveingunner
Post by: LCD on 06 Jun 2007, 18:01:37
try 2 add an assignAsGunner command 2 da moveInGunner... i think wat happens is dat no1 commanded em 2 b gunners ?  :dunno:

LCD OUT
Title: Re: Moveingunner
Post by: The-Architect on 06 Jun 2007, 18:04:51
I'll test thattheory later, I have work soon.
Do you think that's the reason they jump out of their guns at the first sign of trouble?
Title: Re: Moveingunner
Post by: LCD on 06 Jun 2007, 18:36:08
in Arma ? who knows ?  :D

LCD OUT