OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting Multiplayer => Topic started by: ual002 on 30 May 2007, 00:34:45

Title: Arm Patches for ARMA
Post by: ual002 on 30 May 2007, 00:34:45
I was playing on an MP server last night and saw multiple units with a custom unit patch.  One of the guys said it had something to do with XML files.  I wanna be able to do this.  Can anyone explain.  I saw something on this in OFP forums saying the unit has to have the ability like the BAS rangers, settexture [0, 2345u8 blah blah bblah].  Is this different for ARMA?  I didnt have any addons while playing this map AND i know ARMA doesnt auto download addons for missions....right?

Title: Re: Arm Patches for ARMA
Post by: icarus_uk on 30 May 2007, 10:51:16
It's not an addon, its the squad.xml held on a server of your choosing that you point your characters account in the ArmA options.

You can find more information about the use of the squad.xml at Wiki,  http://community.bistudio.com/wiki/squad.xml
Title: Re: Arm Patches for ARMA
Post by: h- on 30 May 2007, 11:00:59
Since this is more MP related I moved this here.
Title: Re: Arm Patches for ARMA
Post by: JasonO on 30 May 2007, 17:56:13
Strange.

I've got a clan xml on and the logo appears fine in MP when it comes to pressing P and being in vehicles. However I don't see the arm logo anywhere?

Edit : ahh 1.07 beta patch - forgot about that  :whistle:
Title: Re: Arm Patches for ARMA
Post by: Dave on 09 Oct 2007, 19:11:35
The OFP XML references I used in the past are exactly the same as Arma ones I use now but I see nothing specificly relating to ARMA arm patches in this link http://community.bistudio.com/wiki/squad.xml . Could someone post the actual XML code relating to enabling these arm patches?
Title: Re: Arm Patches for ARMA
Post by: JasonO on 19 Oct 2007, 18:59:15
I think it automaticly uses the logo used in the xml? This is what my clan has done.
Code: [Select]
<squad nick="SquadName">
....
<picture>Clanimage.paa</picture>
<title>Clan/Squad Title</title>
.....
<member id="1234567" nick="PlayerName">
.....
.....
</member>
</squad>

Using the <picture> line done it for us. We have a seperate image with the players name on each image, and making a seperate xml for each player so we can tell the difference between our selves in massive games (10-20 on same team).

Edit : Doh just realised I bumped this. I thought it said 19th  :-[
Title: Re: Arm Patches for ARMA
Post by: Dave on 20 Oct 2007, 02:13:51
Edit : Doh just realised I bumped this. I thought it said 19th  :-[

Hey no worries JasonO all feedback is welcome.

Thanks :)