OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: Andy on 16 May 2007, 15:05:59
-
I am trying to make a street sign addon that will use only one .p3d model. There are two textures for the street names on each street sign and about 50 signs. How do you tell the config.cpp to change the textures to a different .paa file for each new sign?
(http://www.beyonddc.com/images/photos/dc/capitolhill/neighborhood/streetsigns.jpg)
-
Hello Andy,
I think that would involve SetObjectTexture
and hidden selections.Atm I don't have time
to put together a detailed solution for you.
But Fab has done some tutorials on the subject,
and from what I know,they're very good.
So try Here (http://www.ofpec.com/forum/index.php?topic=13844.0).See how you get on.
If you have any problems,then post back,and I'll see
if I can be of more help.
:)
-
Fabs tutorials are also available at OFPEC Here (http://www.ofpec.com/ed_depot/admin_list.php?type=tu&cat=ad).
Planck