OFPEC Forum

Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Captain Crunch on 17 Apr 2007, 02:10:28

Title: Grenade!
Post by: Captain Crunch on 17 Apr 2007, 02:10:28
Hi there.

Is it possible to verify if any unit within a trigger just threw a grenade?
Title: Re: Grenade!
Post by: Mandoble on 17 Apr 2007, 11:02:13
Try this in the trigger's condition (give a name to the trigger and change triggername by that name and change 100 by the trigger's radious).
Code: [Select]
count nearestObjects [getPos triggername select 0, getPos triggername select 1, getPos triggername select 2, ["GrenadeHand"], 100] > 0
Title: Re: Grenade!
Post by: Captain Crunch on 17 Apr 2007, 14:34:38
Hi Mandoble.

I tried your snippet but I get an error message:

'count l#l NearestObjects [GetPos GrenadeTrig Select...'
Error 5 elements provided, 3 expected

Any other ideas? Thanx again!
Title: Re: Grenade!
Post by: Mandoble on 17 Apr 2007, 14:54:30
Then try:
Code: [Select]
count (getPos GrenadeTrig nearObjects ["GrenadeHand", 100]) > 0
Title: Re: Grenade!
Post by: Captain Crunch on 17 Apr 2007, 15:56:03
YES!

This works great! Thank You very much!

Jason