OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: Killzone on 09 Mar 2007, 14:49:13
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Hi,
Does anyone know how to use these in ARMA. I dont get it.
unit switchMove move (Table code: "Usage:s")
unit playMove move (Table code: "Usage:p")
I wanted to use this move: ActsPercMstpSnonWnonDnon_MarianQ_TVstudioMan
Can someone give an example.
Thanks in advance
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unit switchMove "ActsPercMstpSnonWnonDnon_MarianQ_TVstudioMan"
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Or even:
unitname playMove "AmovPercMstpSnonWnonDnon_exerciseKata"
Planck
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Thanks for such a quick reply but it does not work. I think that was the way ofp did it. (which was simple and direct)
ARMA wants to use these
unit switchMove move (Table code: "Usage:s")
unit playMove move (Table code: "Usage:p")
I am just not sure how to.
Thanks again
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You are wrong, it does work, at least it does for me.
I did try it first before I posted here.
The actual animation you posted about does not really work correctly though, it seems to bury the unit half way into the ground.
Just to add.......do not put it in a units init field it does not work from there, try a radio trigger.
Planck
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According to the switchMove list (http://community.bistudio.com/wiki/Armed_Assault:_Moves_List) the command has to be playmove so I suggest that you try the following code, don't know if it works in a trigger you might have to make a script and execute it.
unit playMove "ActsPercMstpSnonWnonDnon_MarianQ_TVstudioMan"
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My mistake planck. I tried it from the init line. A trigger does work. although the move does bury him.
Thanks :)