OFPEC Forum
Editors Depot - Mission Editing and Scripting => ArmA - Editing/Scripting General => Topic started by: sharkattack on 06 Mar 2007, 14:41:11
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hmmm...
ive noticed that if a unit from youre group starts in cargo ..
you can not change his weapon loadout at the briefing page ..
to work around this ive added the units manually from init .. (needs a slight delay or else units start in cargo)
is it possible to hide the players location on the map at briefing page .. then reveal it again once mission has started ..
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That's an old OFP "feature" : I believe the classic workaround is something like you've described : that the group is moved into the vehicle they need to be moved into a fraction of a second into mission start, for instance in a trigger or a waypoint. Start with a short black-in and no-one will be any the wiser :good:
As to hiding the player's location - I assume you're playing Cadet mode then, since in Veteran (in the default difficulty settings) you can never see the player's or any body else's start location on the map. If it's that important, I suggest you simply place the player in some dummy location (out in the sea, or on some abandoned island), and then at mission init you move them to their intended location.
Hope that helps,
Wolfrug out.
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i tried moving the players location out to sea
but in mp each man can see his start position on the map .. unless as you said it is played in vet mode ..
is there no other way ?