OFPEC Forum
Addons & Mods Depot => OFP - Addons & Mods General => Topic started by: DeanosBeano on 22 Sep 2006, 13:11:41
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hey all,
i have a weird problem , i am constructing a destructable mod and at present i am very early beta car testing.
i have this problem that althoi am dead when my car is smashed , the anims shows me stood with gun at ready.
i was wondering if this was a known problem, or if anyone had a solution.
i guess inf o needed to be given is
car has hit event handler = run desroy script = bits placed in sequence at location car deleted person in cars velocity kills person.
anyway here is a video description.
its no biggy but before i go on to make better car death anim i.e better pieces, would lik to solve this first if possible.
http://media.putfile.com/deadbutnot (http://media.putfile.com/deadbutnot)
thanks in advance
DB
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Seeing the destroy script might help..
But, as far as I know, OFP 'ejects' the crew automatically when a vehicle is deleted so maybe that causes the issue..
You could play around with ejecting the driver upon impact, but as I don't know how you have scripted this I don't know if that is possible to do..
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ah ,i didnt know it ejected in a script thru engine, infact i never thought of that moment at all :(. i have fixed now just added a couple off bullets at the impact point and now he dies properly :).
ty
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Couldnt you just kill everyone in the car before its deletion?
Looks good btw :D