OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: schuler on 11 Sep 2006, 04:03:40
-
hello , how do i get a cutsene to run after a etruck1 is destroyed, the truck is empty. i cant seem to get the trigger happening. iam confused because if i had a live unit in it the trigger would be esley made as east not present and a trigger would work, id like it mabye be a snyc to tigger, what am i doing wrong
-
In the onActivation of the trigger replace whatever's there with either
!(alive etruck1)
or
(getdammage etruck1) >= 1
Remember, not present triggers only work for AI units, not empty vehicles and other objects.
-
i tyed the cutseen into a live AI and just added it to the live AI trigger. so when the live AI is not present i set it to,
etruck1 dammage 1 ; [] exec "cut1.sqs" ya know its funny sometimes i feel like iam tricking the game to work for me.
iam going to try what youve got !(alive etruck1) with a live unit aswell to help with knowleadge for scripting a bit
thanks XCess! cheers Remember, not present triggers only work for AI units, not empty vehicles and other objects.
i was wondering why it didnt work! :dunno: lol