OFPEC Forum
Editors Depot - Mission Editing and Scripting => OFP - Editing/Scripting General => Topic started by: Gundato on 09 Sep 2006, 20:04:10
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Sorry if this isn't the place, but I looked around and saw that apparently they used to have their website hosted here. Obviously the link is dead :p
I have heard a lot about ECP. Not sure if it is my cup of tea (I like the standard OFP), but it is worth a try at least. I looked around and found a download at OFP.info. Unfortunately, this download is a rather finicky installer.
So I suppose I have two real questions:
1. Is ECP 1.085 generally considered the "best"? I saw an enhanced ECP project, but that one's news post is older.
2. Is it possible to use ECP with mod folders? As in, the only time it is ever active is if I put the mod= paramater into the shortcut. I am sure it is great (I have heard a lot about it), but I am still in love with standard OFP (which says a lot considering how long it has been out).
Thanks.
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Gundato,
I believe the E:ECP wasnt made by anyone at ECP. If you browse the official forums you will find it over there.
In relation to your 3 questions:
1. - Im not sure about the "best", but it is the latest release candidate of ECP IIRC
2. - Yes, all you need to do is add -mod=@ECP whee @ECP is the name of the mod folder that ECP is in.
If you want to just start OFP with no ECP, just run the exe file that you have for Resistance.
Hope this helps somehow.
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Thanks. I just needed to make sure it wouldn't install it as the default game.
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I think you'll will like it because it's just adding many good special effects and improved ai to original OFP. It's not modding anything original away.
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How does ECP compare to WGL mod?
I haven't played ECP in forever, but if anyone has a good idea what the big differences are, I'd love to hear.
ECP seemed to crash a lot of people, especially playing CTI. But this was last year.